
Six Months of Daily Builds
Half a year of shipping something small almost every day, across design, code, video, and photo. What the habit actually produced, and where it quietly broke down.
Field Notes
Write-ups from the same daily-builds habit that fills the project log — what worked, what got cut, and the small decisions that don't fit on a project card.
Reading This
Each post ties back to a project on the log — the reasoning, the dead ends, and the one decision that mattered more than the rest. No fixed schedule: a post goes up when there's something worth writing down.
Topics

Half a year of shipping something small almost every day, across design, code, video, and photo. What the habit actually produced, and where it quietly broke down.

Three months after shipping the Obsidian tokens to a second project, here's what actually got reused, what got quietly rewritten, and what I'd cut on day one if I started over.

An infinite-variation canvas system sounds like freedom. It behaves more like the opposite — the piece only got interesting once the rules got stricter.

Most teams bolt dark mode on at the end. Building the token system dark-first instead changed how I think about contrast, hierarchy, and where accent color actually belongs.

A build log for the Ink-based CLI dashboard — what made it into the two-week window, what got cut, and the one dependency that almost derailed the whole thing.

A showreel lives or dies on pacing before it lives or dies on any individual shot. Here's the cut structure that got the 2026 reel from a raw dump to something with momentum.

Twenty frames, one weekend, no flash. What actually worked shooting a city after midnight, and the two settings I got wrong on the first ten shots.